Starsector twitter. "The Queen visits Favonius #starsector #UAF # I mi...

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Starsector (formerly "Starfarer") is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose. The story of Starsector concerns a dense region of space in the Perseus Arm left relatively unharmed by the calamity ...2. ToasterDudeBrains • 3 mo. ago. My fleet doctrines is mostly based around having a low sensor profile and fast burn and top speed. Having 4-5 main cruisers/ capitals with either good range, top speed, or phase accompanied by frigates or destroyers. An example is my KoCombine Odyssey accompanied by Lynx Phase destroyers.Another hotfix (warm, at this point?) for Starsector 0.96a is out! Bug fixes, balance tweaks, and a return of the Pegasus to most of its former glory. Hoping this is the one and it's on to 0.96.1a from here, let's see!Starsector is an open world space strategy game about selling heroin and illegally harvested kidneys on the black market. Mining is very depressing, so miners consume a lot of heroin to numb the pain of being a miner. Remember the Cant! I always answer those appropriately. Unless otherwise stated, the portraits for More Character Portraits were primarily created by kitbashing vanilla Starsector portraits (i.e. swapping heads with armor, etc) and then stitching the composites together using Stable Diffusion (AUTOMATIC1111) via the img2img process to create derivative images, with post-process editing in Photoshop ...Motherless behavior (ft. Iron Shell, UAF) 509. 44. 44 comments. Best. Add a Comment. popkillerlight • 27 days ago. this makes for a very effective way to prevent people from stealing code. just making variables, objects, and class names so whack, it's basically unreadable and hard to reverse engineer. 159.Go to vprams in starsector folder and change your xms value to something higher. steady 60 fps the only Time I had issues was on my 8gb lap top 2gb ram card. And that I just had to be selective with what I install. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps."Today's been quite a day. Thank you so much to everyone for your support and for buying the game! And an especially big thank you to @SsethTzeentach for covering Starsector. To say I'm grateful is an understatement."One of the core ones is using a sensor array to “emit a neutrino burst into hyperspace”. This 1) requires a bunch of Volatiles, 2) gives you progress points for the event, and 3) reveals nearby slipstreams. The action can’t be quickly repeated in the same area, so it’s not something you can e.g. just grab a bunch of Volatiles and farm up.It means I'll be very busy playing Starsector and preparing some awesome new videos! Expect to see plenty of .96 content soon! 05 May 2023 18:02:44 ...New Ship, New Drones, Added a bunch of descriptions, Still left that blasted Grav Blaster in there! Start a new savegame as I've changed ship ID's which will brick saves using the old version. Enjoy. Logged. My Mods. Of Ludd and Lions / Everybody Loves KoC / Plight of the Valkyries / Manic Miners / Periphery Planet Pack.I haven't tried it out, so who knows, but 25% more damage for 10% less range on any energy weapon seems like it would make energy weapons sling way too much pain better than anything else could dream of. Especially with some of the large energy weapons. Then use high energy focus, it would just melt basically anything.A slightly easier way is to go and take out one of the communication relays in the sector. This will usually cause all nearby pickets to go and investigate, then you can sneak around to the undefended planet. Dropping cargo off while dark, will also create a sensor signature that will draw out the pickets. 4."@MonkeyKingZobe You could try world of horror game you might like it . Grand intention adjustment is even better . If you want a challenging game try dark raider , kenshi,aeterna noctis or gujian3. If you want to try even harder game try amazing cultivation simulator or starsector."The UAF are fair and balancedSocials.- Discord: https://discord.gg/XgCfG4d- Twitch: https://www.twitch.tv/rarr111- Twitter: https://twitter.com/Rarr7681Help...Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. Reduced shield efficiency to 0.8, the midline standard (was: 0.6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". Executor: Still at 0.6 shields and 50 speed.Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction (or establish your own) and dominate the Sector! 9.7MB ; 639-- Nexerelin. Overhauls. Uploaded: 23 Feb 2019 .240 AI ship points means 50% boost up to -50%. Basic maintenance (standard) is 70%, meaning up to 20%. Combat endurance on AI core gives +15% readiness, 35% now. Crew training grants 15% unless you start spamming capitals, 50%. s-mods with hull restoration are +5% each, so 10%, 15% it you take the leadership tree, 65%.Once you get through some of the main academy quests yes. My fleet of 86 ships came here to give you 45 fuel, go in peace. I have never seen a living being at the end of a distress beacon excluding pirate ambushes. I guess my [REFACTED] battleship scares them to death.Machina Void Shipyards is super fun, in my latest run I decided to Get commissioned by them, then they made alliance with 9'th Battlegroup and now MVS, 9'th and my faction dominate Eastern and Southern Coreworlds, only island of Old Order in our part of the sector is Aztlan System, but planning has already begun on Doing Inspection of Chico Pristine Nanoforge and later Conquest of the system ...dgbaumgart on Twitter ... Log inCoronal Hypershunt. This class of megastructure once powered the unfathomable industrial might of the Domain, putting the human civilisation well toward Kardashev type II status. It is capable of extracting energy on an astronomical scale directly from the linked star. Losing control of an active coronal hypershunt without following proper shut ...Starsector (formerly . Added on 05/05/2023: Added on 10/12/2021: Added on 03/26/2021: Added on 11/16/2018:The more commonly balance tweaked information is in the weapon_data.csv while the less commonly edited information is in the .weapon file. weapon_data.csv is formatted comma delimited csv format. Projectile information is located separately in a referenced .proj file. Discord user AxleMC131#5008 has made a handy infographic of how various stats ...Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i.e. captains and officers), and 3,020 names for stellar objects (i.e. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Re: [0.95.1] Slightly Better Tech-Mining. Usually I just change it to a Structure instead of an Industry, which always made more sense to me as something temporary, but I guess this works too. I agree but, if it was a Structure, then this would be a 'Better Tech-Mining' mod instead of a 'Slightly Better Tech-Mining' mod.r/starsector • [OC] Commander Xinon. After the craziness over the last couple years, I've gotten back into drawing and remembered my Starsector comic from 2020. No clue if there's any interest, but I wanted to do a portrait of a character from a project I really enjoyed.NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.Here's the URL for this Tweet. Copy it to easily share with friends.Background. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial DNA manipulation ...Long Summary. This mod adds 10 drinkable alcoholic beverages to the game. Each has their own effect when consumed - but beware the withdrawal! All vanilla Factions get their own, unique alcohol with full economy integration including price fluctuation and shortages. Buy cheap, get high!v0.4.0: Updating to StarSector 0.96a and MagicLib 1.0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0.96a Tweak: Added "Grime" variant of the Grim that doesn't have the built in ion weapon for more user adjustment. Reworked Jar imports to handle the MagicLib 1.0+ version."Starsector の有志翻訳が非公開になっちゃったみたい 最新の .96a-RC10 に対応させたいけど、もう気力と体力ないしなぁ・・・🤔"Scy Nation's origin and history. The Scy Nation literally emerged from the ashes of the "Science Colony of Yggdrasil". Before the Collapse, the S.C.o.Y. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. When the Great Collapse occurred and the gate system shutdown the colony became ...Console commands. PrintChatterChars: List all remembered officers and their current chatter character. Optional all arg: instead lists all characters that exist in the game. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name.The League’s core identity is going to be that of using midline ships. However, because those are going to be sprinkled in throughout the other factions, the League will also have access to a brand-new missile weapon lineup: directed energy munitions, or, put more simply, missiles that fire lasers when they get close enough to their target.Here comes the Star Wars mod in the year of 2020. The mod is currently on test stage, feedback and suggestions are highly appreciated. Features: 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. 4+ new systems: Coruscant Prime, Chandrila system, Kamino ...We would like to show you a description here but the site won't allow us.Starsector version 0.95a is now out! Here are some of the new things you can do in this release: Complete story missions and uncover some of the mysteries of the Sector. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. Make playstyle-altering choices using a revamped skill system.Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. Reduced shield efficiency to 0.8, the midline standard (was: 0.6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". Executor: Still at 0.6 shields and 50 speed.The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. Contact Basics.May 13, 2023 · Hotfix 0.96a-RC9 for Starsector is now out! Tons of bugfixes, changes to Hostile Activity focused on dialing it down and making it more interactive, and other improvements! One of the core ones is using a sensor array to “emit a neutrino burst into hyperspace”. This 1) requires a bunch of Volatiles, 2) gives you progress points for the event, and 3) reveals nearby slipstreams. The action can’t be quickly repeated in the same area, so it’s not something you can e.g. just grab a bunch of Volatiles and farm up.Frigate ship tier list. Energy weapon tier list. Ballistic weapon tier list. Missile weapon tier list. Fighter tier list. Omega weapon tier list. ----- SPECIAL -----. Ziggurat: S+. I mean everyone saw this from a mile away, the only phase capital in the game with insane firepower and ship system.Long Summary. This mod adds 10 drinkable alcoholic beverages to the game. Each has their own effect when consumed - but beware the withdrawal! All vanilla Factions get their own, unique alcohol with full economy integration including price fluctuation and shortages. Buy cheap, get high!Commissioned Crews is a mod designed to make commissions more worthwhile to hold onto even in the mid-game and late-game by granting ship bonuses that are only unique to the faction you are commissioned to. However, if you get decommissioned by whatever means, you'll lose that bonus! This mod should be compatible with everything including your ...We would like to show you a description here but the site won’t allow us.twitter r/starsector • New Alex "blog post": Alex discusses the influence Star Control II: The Ur-Quan Masters had on Starsector and his general game thinking, to celebrate UQM's 30-year anniversary!Updating that might be a start at least. A full 40k conversion mod would be amazing. afaik none yet, though I imagine some will show up eventually. There is an "Interstellar Imperium" mod that might could tide you over but no actual WH40k yet, at least not on the mod listing.2-3 Astrals or 6-9 drovers full of cobras to do damage should be overkill. A single Astral/2-3 drovers is enough. i honestly take the pyscopath route to taking out star fortresses. First make sure its a unsupported as possible, dont wanna kill a fleet while being hit with a death star.r/starsector • New Alex "blog post": Alex discusses the influence Star Control II: The Ur-Quan Masters had on Starsector and his general game thinking, to celebrate UQM's 30-year anniversary! pistolshrimpgamesIt's not a random direction, it's reliable. It's based on the 'middle' of the storm and your angle of entry, you get bounced 'away' from the middle. It will throw you forward if you move directly into it at speed. Going over Burn 20 also saves you fuel, though storms are supply expensive. 2.Also the update is actually complete and has content. No, they are still actively working on it. If you click on the dates under "archive" on the right side of the screen on the website, it will show you the most recent development post. Also, the developer's twitter is very active, and they post updates almost daily.It's even worse. Effective per-shot damage for damage calculation is 6.25, vs 112.5 armour, which is a 0.053 multiplier on damage. Against a stripped heavy armour Onslaught, a vulcan cannon does a measly 26.3 dps. In terms of pure DPS to stripped hull, the light assault gun outperforms the vulcan from about 350 armour onwards.r/starsector • New Alex "blog post": Alex discusses the influence Star Control II: The Ur-Quan Masters had on Starsector and his general game thinking, to celebrate UQM's 30-year anniversary! ... pistolshrimpgames. r/starsector • New Sarissa class fighter that will be added in the next version of starsector. twitter. r/starsector ...A barebones compatability patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector .96a-RC8 update (and the new MagicLib update). (There is an issue still regarding Tech Duinn that removed its military market, I'll be addressing that in the upcoming patches.) Update 0.6.5c (Hotfix)Log in. Sign upin Re: Starsector 0.96a (Re... on October 11, 2023, 05:34:47 AM General Discussion. Talk about anything and everything Starsector related here. 96522 Posts 6932 Topics Last post by Doctorhealsgood in Re: Help piloting a flag... on Today at 04:34:15 AM Child Boards: Blog Posts: Mods. Released and downloadable mods. 106655 Posts 501 TopicsSTARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu...Alexander Mosolov on Twitter: "New Starsector blog post! "Uniquifying ... ... Log inRegarding balancing, I think capital civilian ships Dalmatian and Bernard should be more efficient, because both Atlas and Prometheus was made more fuel efficient in 095 patch (6 fuel usage instead of 10, so they are use 40% less fuel), I'd suggest to reduce fuel usage by 40% too for these ships in order to reflect these changes, and …This mod intends to expand the options for high-tech fleet doctrines. It includes over a dozen new hulls, over a dozen new weapons, under a dozen new fighters, and about a dozen reskins, including a new Domain Battlegroup. It also includes one new low-tech light capital to give the Hegemony a fighting chance.Advertising on Twitter can be a great way to reach a large audience of potential customers. With so many engaged users, Twitter provides businesses with the opportunity to target their desired audiences and share their message in an effecti...Thank you guys for the tips! I actually just played through the game and somehow made 2 - 3 million just by trading drugs from tachyon to pirate bases like umbra and also mechs after 3+ hours of grinding x)r/starsector • [OC] Commander Xinon. After the craziness over the last couple years, I've gotten back into drawing and remembered my Starsector comic from 2020. No clue if there's any interest, but I wanted to do a portrait of a character from a project I really enjoyed.The Midline Station is one of the three buildable station industries. It is found around a number of Persean League planets, the Hegemony's Jangala and Sindrian Diktat's Volturn. Pirate bases may also sometimes be midline stations. Unlike the other stations, the midline station is two-sided and rotates at a higher speed. The basic Orbital Station has one Heavy Broadside Module with a large ...We would like to show you a description here but the site won’t allow us.YunruCore is, in essence, a library mod for all my other mods. For me, it makes it easier to use programmes like the Ship and Weapon Editor, but for you the user, it allows you to enable and disable the other mods listed here at will without losing your saves. This mod must be enabled if you are or have used any of the other mods listed here.The Monitor is a heavy high-survivability frigate. Its unique Flux Shunt hullmod allows it to keep its Fortress Shield ship system up indefinitely, making it virtually invulnerable while doing so (although Combat Readiness degradation will still eventually disable or destroy it). These somewhat rare finds are highly prized as the best defensive, body-blocking escorts available. They can ...The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. Requires a GPU that supports OpenGL 3.3.Step 2.) Find the planet that you want to edit. Step 3.) Save your game. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. Open up "campaign.xml" using Notepad++. If you're smart, make a backup of this folder before editing. I don't.Zym from the Unofficial Starsector Chat discord for being a great help with ideas and balance for the mod. Ms. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and crashes.In this conversation. Verified account Protected Tweets @; Suggested usersStarsector is a single-player sandbox style space role-playing game with strategic elements. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. The goal is to give you lots of meaningful choices in a malleable world.You can manually opt out certain factions from the modpack by going to Starsector\mods\Super Degenerate Portrait Pack\data\world\factions directory and deleting the respective faction file. Since deleting a file is far less work than creating one, I opted all factions in by default. This is a pack of ~1600 anime-themed portraits from basically ...Slipstreams are "rivers" in hyperspace that propel fleets along their length at high speeds. They can be used for fast, fuel-efficient travel, or pose barriers that must be crossed. Motion along a slipstream costs half the fuel to travel the same distance normally in hyperspace, in addition to the fuel savings from traveling above burn 20. Slipstreams in the Sector largely follow pre-defined ...This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. Intended as a reliable source and user of most ...Alexander Mosolov on Twitter: "New Starsector blog post ... ... Log inStarsector (formerly . Uniquifying the Factions, Part 2. Posted April 30, 2022 by Alex in Development. ... And, if you’re not coming here from Twitter – here’s a shot of the Nova-class Drone Battlecruiser in action: New Starsector blog post! "Uniquifying the Factions, Part 2"https: ...There isn't really any reason to wait, if you find a good system. if you find a good system, the first colony should have low hazard. 50-75 ideally. worst 100. That colony is going to be profitable, even if you don't build anything on it. So even with no investment, its going to pay for itself+ a little bit more. Apex Design Collective. A tech-oriented collectivist faction that relies heavily on armor and remote support systems. Save compatible - the faction and its systems will be automatically generated if added mid-save. Requires LazyLib, MagicLib, GraphicsLib, and Combat Activators.May 5, 2023 · Starsector version 0.96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. . Starsector version 0.96a is now out! Take on new misSTARSECTOR is a phenomenal passion project indie game - a space May 5, 2023 · - Updated for Starsector 0.9.1a - Added Carrum-class Light Freighter * Analogous to the Basileus-F, but beefier and better-armed - Added Ixon-class Light Cruiser * Took the Malleus' missiles, but is in reality a sawn-off Falcon refit * Highly flexible slots and improved durability, but lacks maneuverability and has weak flux stats Ow! Okay, okay, i will work! I'll build anywhere! Ooh Recommended for people with 6 GB of System RAM. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Recommended for people with 8 GB of System RAM or more. This mod intends to expand the options for h...

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